The Public Test Realm is up and Blizzard has released the first round of patch notes (MMO-Champion version). Here are the relevant restoration shaman changes:
- Bloodlust/Heroism: Cooldown reduced to 5 minutes, but Sated and Exhausted now last 10 minutes.
- Poison Cleansing Totem and Disease Cleansing Totem have been merged into "Cleansing Totem." Cleansing Totem pulses every 3 sec, down from 5.
- Ancestral Awakening: This talent now accounts for your ineffective healing, rather than effective.
- Cleanse Spirit now has a new icon.
- Riptide: This spell has a new icon.
- Tremor Totem: Now correctly pulses every 3 sec, up from 1 sec.


Enhancement got some attention and it looks like many of the changes are towards an increase in pvp utility (buff to Frostbrand Weapon?! - I'd forgotten shaman even had that!). I am increasingly tempted to respec Salanthe enhancement and just dps with her. Perhaps I will...
Overall, I'm quite disappointed by the lack of changes to restoration shaman. I've essentially retired Salanthe because druid healing is so much more fun and enjoyable (and hax, I'll admit). I think Blizzard needs to address shaman mana regeneration and they need to give chain heal some benefit from our talents (like Tidal Waves, for example). Maybe even a new healing spell or two to mix things up, as long as the new spell is mana efficient and, well, useful.
If you'd like to read a very good synopsis of what's wrong with resto shaman, let me direct you to the blog Shields Up!, which has a very good post on the subject.
1 comment:
Go for it! I love enhance. However going from a healing roll to a dps roll should be interesting. Either that or wait for DualSpec's then go enhace/resto.
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